SgamePro - The First Mobile Game Aggregator

The first mobile game aggregator built on the blockchain that allows users to “mine” crypto-tokens simply by playing the world’s most popular games.

STO/ICO Status

Status
Upcoming
Symbol
SGM
Token Supply
194,000,000
STO/ICO Website Owner of SgamePro?
Claim this listing and publish updates.

Basics

PlatformEthereum
TypeERC20
AcceptingETH
Circulating Supply55%
KYCN/A
Restricted AreasN/A
HomepageWebsite URL
White PaperView/Download

About

With almost 20% YoY growth, the global mobile gaming market remains the stand out segment of the overall gaming market which itself is forecast to grow at a 3 year CAGR of 9.4% to $142bn. The main drivers behind this are increasing smartphone adoption, improving mobile internet connectivity and the ever growing number of high quality mobile games.

Mobile as the largest source of gaming revenue has paved the way for a new array of business models and integrated payment solutions ranging from subscriptions fee, pay-per-play, in-app purchase (IAP), royalty to premium account, upgrade remunerations and - most importantly - advertising in app (ADV).

Within this framework the free-to-play mode, with revenue derived from ADV and the sale of digital goods, has emerged as the dominant model. Supercell, the maker of mobile games Clash Royale™ and Clash of Clans™, generated $2.3 billion in sales in 2016, all coming from Players purchasing digital goods to compete with each other.

Team View All

Gip Cutrino
Gip Cutrino
FOUNDER & CEO
Nicola Rizzo
Nicola Rizzo
CO-FOUNDER & CFO
Natale Ferrara
Natale Ferrara
CO-FOUNDER
Luca Carrozza
Luca Carrozza
MD OPS
Dragan Bozic
Dragan Bozic
MD MARKETING
Francesco Ongaro
Francesco Ongaro
CTO